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Joan of Arc: Modeling the Head

By Michel Roger
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Date Added: 17th December 2009
Software used:
3ds Max

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The mouth finished in subdivision 1.

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To finish the eyelids, twice extrude the edge of eye and adjust to make an edge rounded towards the interior.

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Add an edge on the higher eyelid to detail and exaggerate it more.

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Eyelids in subdivision 2.

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Fig. 109

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Extrusion of the nape of the neck.

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Extrude before neck.


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Fill the hole with Create Face.

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To mark the jaw, first Cut and a second for the junction with the neck.

Select the two marked of a point and then weld the vertices.

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Cut under the chin and Weld Target to put in quadrangle this zone.

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Make visible the edge as shown and hide if you need to form quads in this section

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To finish Cut on the temple and here is the finished grid.

See below for the subdivided iteration 2 version in

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Fig. 120

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Ok the text that went here (The whole tutorial was originally in french) is too hard to translate. I think it means dont collapse the stack quite yet cos the low poly mesh is still important for later on ;) - Tom


 
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