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Making Of 'Underground Escalator'

By Lionel Verlinden
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Date Added: 9th December 2009
Software used:
3ds Max

After this step, I made a copy of this last effect and flattened all of the layers of the copy. So, on this last layer, I applied a filter - Distort > Diffuse Glow - with a white colour.

1279_tid_underground-escalator-distort.jpg
Fig. underground-escalator-distort diffuse glow

To change the colour of the image I used the "color balance" tool, moving the curser towards the red and yellow colours. I did this same action for the shadows, mid-tones and highlights.

1279_tid_underground-escalator-color-balance.jpg
Fig. underground-escalator-colour balance


And for the final effect, I took the following image and used it as an occlusion pass (before, I simply modified the brightness and contrast with a levels layer!).

1279_tid_underground-escalator-dirt.jpg
Fig. Underground-escalator-dirt

1279_tid_underground-escalator-occlusion.jpg
Fig. underground-escalator-occlusion pass

1279_tid_underground-escalator-postproduction.jpg
Final Result

And here is the final result.

Lionel Verlinden


 
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Readers Comments (Newest on Top)
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(ID: 107453, pid: 0) Ahmad Dadouche on Tue, 17 April 2012 3:09pm
wawww its soo amazing site
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