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Joan of Arc: Leg Armour

By Michel Roger
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Date Added: 24th March 2010
Software used:
3ds Max

Extrude the edges once at the top and bottom.

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With Chamfer Edge, duplicate the edges as opposite.

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Extrude and make Bevel on the band of faces in top and bottom of the armour.

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Extrude the interior.

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Make the adjustment according to the body, for with dimensions in each view


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Duplicate the edges on both sides armour.

Weld the vertex of each end as opposite.

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Finally Extrude and Bevel to build a groove.

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Apply Meshsmooth and finish the vertex adjustment

Crease values of Meshsmooth to accentuate the edges.

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The armour of the finished leg.



 
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