Testing Substance Designer For High Res Hard Surface Models
Neil Blevins tests Substance Designer on high resolution hard surface meshes, and collates the advantages and disadvantages.
Metal Shader in V-Ray 3.0
Seth Thompson shows how to create a metal shader with V-Ray 3 in 3ds Max.
Texturing and Rendering an Elf Head in Blender
Blender Cookie has a great video tutorial on texturing and rendering an elf head by using Blender and GIMP.