IKinema Action for MotionBuilder
IKinema Action for MotionBuilder provides superior retargeting, marker solving and rigging capabilities.
Understanding Resumable Rendering
Take a look at the resumable rendering, an upcoming feature in V-Ray 3.5.
3ds Max Mesh Setup for Sculpting & Displacement
Seth Thompson shows his workflow for setting up a mesh for sculpting and displacement using 3ds Max, Photoshop and ZBrush.