See the improvement offered by the new Voronoi modifier, versus the old Fragmenter, in the new update for RayFire.
3ds Max 2017 Service Pack 2
See what's changed in Service Pack 2 for 3ds Max 2017.
ImpressObjects for 3ds Max
ImpressObjects is a plug-in for 3ds Max which allows two intersecting meshes to be pressed against one another.
Metal Shader in V-Ray 3.0
Seth Thompson shows how to create a metal shader with V-Ray 3 in 3ds Max.
Realistic Grass in 3ds Max with V-Ray - Tutorial
Michal Horba from Evermotion explains how to create grass using the V-ray displace modifier in 3ds Max.
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