Using Quixel Megascans with 3ds Max and Unreal
This tutorial covers how to use Quixel Megascans with 3ds Max and Unreal Engine to create a realistic floor.
V-Ray 3.4 for 3ds Max - Denoiser
Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser.
Phoenix FD Tutorial by Michael McCarthy - Mixing Paints
Michael McCarthy has created a free tutorial on how to mix paints using Phoenix FD in 3ds Max.