Behind the Scenes at DMAX Imaging
The Foundry go behind the scenes at DMAX Imaging and their use of MODO in production.
MODO Tech Preview - Procedural Modeling + MeshFusion
Here's an early sneak peek at MODO's procedural modeling tools working in conjunction with MeshFusion.
MODO to Unreal Engine 4
Peter Stammbach has shared his workflow on exporting static meshes from MODO to Unreal Engine 4.