Find out how NUKE was used and became a fundamental part of creating the realistic look of Gravity.
OTOY expands OctaneRender integration to NUKE, Houdini, Unreal Engine 4, and more
OTOY expands OctaneRender integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine.
HIERO and NUKE Help ZOIC Studios Create Unearthly Sci-fi VFX
The Foundry's tools put the magic in ZOIC’s innovative pipeline for Falling Skies and Once Upon a Time.