V-Ray Sampling Tutorial
Chaos Group's Vladimir Koylazov shares his favorite way of setting up V-Ray sampling in 3ds Max.
There is an ongoing Indiegogo campaign to support the development of XrayUnwrap 2.0 for 3ds Max and Maya.
Ubisoft used MotionBuilder for Far Cry 3
See how Ubisoft used Autodesk MotionBuilder to handle the performance capture for Far Cry 3.