See the new features for the FurryBall 4.6 GPU renderer from Art and Animation Studio.
Blow up Stuff with 3ds Max
Louis Marcoux takes us through one process of blowing stuff up in 3ds Max.
Fibermesh Hair Tutorial
Yuri Alexander has posted a tutorial on creating and rendering Fibermesh hair.
Maya Sneak Peek: Modeling Tools
Get a little taste of the new modeling tools coming up in Maya 2014.