See the solutions offered by Autodesk for its customers in the Automotive Industry in this video.
Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail.
Houdini Engine for Autodesk Maya
SideFX have released Houdini Engine for Maya, with 3ds Max and Unreal versions coming soon.
Modeling Eyelashes in Maya
Rajbir Dhalla shares his technique for modeling eyelashes in Maya.