Check out the new features in version 4 of the FurryBall GPU renderer for Maya.
Autodesk Adds MEL Scripting Support to Maya LT
Autodesk have released Maya LT 2014 Extension 2, adding support for MEL scripting, new OBJ export options and HumanIK improvements.
Make StretchMesh for Maya Open Source
Help Kickstand to release the open source code for their Maya plug-in, StretchMesh.