Diego Inácio has created several geometry tools for Houdini, using Python.
SideFX GDC Reel
SideFX are showing how Houdini's procedural pipeline helps game developers save time and increase creativity in production.
Arnold 4.2 Sets New Performance Standards
Solid Angle will showcase Arnold 4.2 with Cinema4D and Houdini plug-ins at SIGGRAPH 2014.
Side Effects - FLIP Fluids in Houdini
Side Effects have announced a new webinar series, starting with one focusing on FLIP fluids in Houdini.