Worn Edges Tutorial
Neil Blevins has posted a new tutorial on how to generate worn edges procedurally in 3ds Max.
Max Cookie - FumeFX Dust Explosion Over Mountain
Max Cookie released a new course about creating a dust explosion over a mountain, simulated using a Particle Flow driven FumeFX setup.
Ryse Moss Tutorial
This tutorial explains the technique for creating moss, as used in the Ryse video-game.