Alexey Duk has posted a tutorial on how to create gravel with VrayPattern and MultiScatter in 3ds Max.
BonesPro, the skinning plug-in for 3ds Max has been updated to version 4.70.
Creating Candles in 3ds Max with V-Ray - Tutorial
Alessandro Cangelosi has posted a tutorial on creating candles in 3ds Max and V-Ray.
Thea Render Engine for 3ds Max
Thea is now available as a fully integrated render engine for 3ds Max.
Agent - Crowd Simulation Plug-in for 3ds Max
Geoff Samuel has unveiled Agent, a crowd simulation plug-in for 3ds Max, that is still under development.
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