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Unreal Engine 4 "Infiltrator" Real-Time Demo

in Animations / Movies / Artists

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(8508 Views) | 7 Comments
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Date Added: 2nd April 2013
Keywords:
unreal engine, infiltrator  
 
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Readers Comments (Newest on Top)
Munkybutt's Avatar
LostSoul (Forums) on Mon, 08 April 2013 8:00pm
I think my question is: how exactly is this going to help an already seriously cramped production-pipeline when the amount of detail you now need to put on screen has increased by a factor of 10? I mean, yes visually it's awesome but...somebody has to *build* all of that...and that's just *one* scene with two characters. [B]Games[/B] have hundreds of scenes and dozens of characters...
Munkybutt's Avatar
LostSoul (Forums) on Mon, 08 April 2013 8:00pm
I think my question is: how exactly is this going to help an already seriously cramped production-pipeline when the amount of detail you now need to put on screen has increased by a factor of 10? I mean, yes visually it's awesome but...somebody has to *build* all of that...and that's just *one* scene with two characters. [B]Games[/B] have hundreds of scenes and dozens of characters...
Munkybutt's Avatar
Tycane3D (Forums) on Thu, 04 April 2013 2:08pm
so um...yea...i think i just....a little bit....Think i need to go change my pants.
Munkybutt's Avatar
Tycane3D (Forums) on Thu, 04 April 2013 2:08pm
so um...yea...i think i just....a little bit....Think i need to go change my pants.
avatar
Paul on Thu, 04 April 2013 7:37am
jaw dropping
Munkybutt's Avatar
Sathe (Forums) on Thu, 04 April 2013 3:39am
....
Munkybutt's Avatar
Sathe (Forums) on Thu, 04 April 2013 3:39am
....
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