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Tracker Knife - NextGen Asset Production Tutorial Series

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Date Added: 24th March 2013
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joe harford  

Joe Harford has posted a five-part video tutorial on creating a weapon asset for a modern game engine.

 
Readers Comments (Newest on Top)
Munkybutt's Avatar
Xxxcubanxxx (Forums) on Mon, 25 March 2013 7:15pm
Very nice series of tuts man, keep up the good work
Munkybutt's Avatar
JHarford (Forums) on Mon, 25 March 2013 6:28pm
Thanks a lot guys. Really flattered by your compliments classic. I'm happy the quality was up there and I could pass on some useful information.
Munkybutt's Avatar
Freespace-3DT (Forums) on Sun, 24 March 2013 5:31pm
Updated with all videos.
Munkybutt's Avatar
Karyaali (Forums) on Sun, 24 March 2013 8:33am
thanx mate its helping me lot who using max :)
Munkybutt's Avatar
ClassicGamer-3DT (Forums) on Sun, 24 March 2013 2:42am
Superb! Thank you for this Joe, it's clear to me that alot of hard work and effort has gone into the production of these videos, and it is greatly appreciated it really is! Even though i'm not a max user alot of the methods shown more than easily transfer over to other software out there and the new mic sounds great and really looking forward to the 4th video and texturing in marmoset :)
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