go back

3ds Max Sneak Peek: Renderer Improvements

in Tutorials / Features / Industry / News

|
(5433 Views) | 4 Comments
| Comments 4
Date Added: 18th March 2013
Keywords:
autodesk, 3ds max  

See the render improvements that Autodesk has done for 3ds Max.

 
Related News

Autodesk Releases Maya LT For Indie Game Developers

Autodesk unveils Maya LT for indie and mobile game developers, starting at $50 a month.

Go to galleries 1
Comments 0 Views 64

Autodesk 123D

Autodesk has released the beta of its free 3d modeling application, 123D.

Go to galleries 1
Comments 1 Views 217

r|shaders 1.0

Alessandro Cangelosi has launched r|shaders 1.0, a collection of procedural materials for 3ds Max.

Go to galleries 1
Comments 3 Views 203

Creating a Modern Bathroom Series Complete

The creation of a photo-realistic modern bathroom tutorial series for 3ds Max has come to an end with part five, at Max Cookie.

Go to galleries 1
Comments 0 Views 109
Readers Comments (Newest on Top)
avatar
Luc on Mon, 01 April 2013 7:07am
Wow! That is a really good move Autodesk.. was about time! You should implement ALL the things of Mentalray that well in 3dsmax... and you should update and fix the many bugs of hair and fur! When I do recomb from splines a couples of times.. it crash!, and when rendering animated hairs, in some frames the hairs disapears! etc. etc. But thank's for this one, look's promising
avatar
Griffin on Tue, 19 March 2013 4:43pm
What about irradiance or importons? I guess we're still going to have to rely on scripts.
avatar
Brian Sarensen on Mon, 18 March 2013 6:59pm
Thank you God.. & Autodesk.. Been waiting for this for years!
Munkybutt's Avatar
Rocneasta (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
Add Your Comment