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3ds Max Sneak Peek: Renderer Improvements

in Tutorials / Features / Industry / News

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(6678 Views) | 5 Comments
| Comments 5
Date Added: 18th March 2013
Keywords:
autodesk, 3ds max  
 
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Readers Comments (Newest on Top)
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Luc on Mon, 01 April 2013 7:07am
Wow! That is a really good move Autodesk.. was about time! You should implement ALL the things of Mentalray that well in 3dsmax... and you should update and fix the many bugs of hair and fur! When I do recomb from splines a couples of times.. it crash!, and when rendering animated hairs, in some frames the hairs disapears! etc. etc. But thank's for this one, look's promising
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Griffin on Tue, 19 March 2013 4:43pm
What about irradiance or importons? I guess we're still going to have to rely on scripts.
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Brian Sarensen on Mon, 18 March 2013 6:59pm
Thank you God.. & Autodesk.. Been waiting for this for years!
Munkybutt's Avatar
Rocneasta-3DT (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
Munkybutt's Avatar
Rocneasta-3DT (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
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