go back

3ds Max Sneak Peek: Renderer Improvements

in Tutorials / Features / Industry / News

|
(5797 Views) | 5 Comments
| Comments 5
Date Added: 18th March 2013
Keywords:
autodesk, 3ds max  

See the render improvements that Autodesk has done for 3ds Max.

 
Related News

Autodesk Discontinue Softimage

Autodesk have announced they are discontinuing their Softimage software line.

Go to galleries 1
Comments 0 Views 77

Autodesk Mudbox 2014 Service Pack 2

Autodesk have updated Mudbox 2014 with service pack 2.

Go to galleries 1
Comments 0 Views 24

Realistic Grass in 3ds Max with V-Ray - Tutorial

Michal Horba from Evermotion explains how to create grass using the V-ray displace modifier in 3ds Max.

Go to galleries 1
Comments 0 Views 47

Forest Pack for 3ds Max

iToosoft have launched Forest Pack, a 3ds Max plug-in for the creation of vast surfaces of trees and plants.

Go to galleries 1
Comments 0 Views 73
Readers Comments (Newest on Top)
avatar
Luc on Mon, 01 April 2013 7:07am
Wow! That is a really good move Autodesk.. was about time! You should implement ALL the things of Mentalray that well in 3dsmax... and you should update and fix the many bugs of hair and fur! When I do recomb from splines a couples of times.. it crash!, and when rendering animated hairs, in some frames the hairs disapears! etc. etc. But thank's for this one, look's promising
avatar
Griffin on Tue, 19 March 2013 4:43pm
What about irradiance or importons? I guess we're still going to have to rely on scripts.
avatar
Brian Sarensen on Mon, 18 March 2013 6:59pm
Thank you God.. & Autodesk.. Been waiting for this for years!
Munkybutt's Avatar
Rocneasta-3DT (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
Munkybutt's Avatar
Rocneasta-3DT (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
Add Your Comment