go back

3ds Max Sneak Peek: Renderer Improvements

in Tutorials / Features / Industry / News

|
(5583 Views) | 4 Comments
| Comments 4
Date Added: 18th March 2013
Keywords:
autodesk, 3ds max  

See the render improvements that Autodesk has done for 3ds Max.

 
Related News

End User Event 2014 - 5-6 June

Register for the newest edition of the annual End User Event, taking place in Utrecht, NL, between the 5th and 6th of June.

Go to galleries 1
Comments 0 Views 21

Mudbox 2014 - Sneak Peek

Have a sneak peek at Mudbox 2014's retopology tools.

Go to galleries 1
Comments 5 Views 5726

Autodesk partners with Organovo

Autodesk and Organovo, a bioprinting company, are partnering on software for designing three-dimensional human tissues.

Go to galleries 1
Comments 0 Views 61

Phoenix FD 2.0

Chaos Group have released Phoenix FD 2.0, the latest iteration for their fluid simulation plug-in.

Go to galleries 1
Comments 0 Views 80
Readers Comments (Newest on Top)
avatar
Luc on Mon, 01 April 2013 7:07am
Wow! That is a really good move Autodesk.. was about time! You should implement ALL the things of Mentalray that well in 3dsmax... and you should update and fix the many bugs of hair and fur! When I do recomb from splines a couples of times.. it crash!, and when rendering animated hairs, in some frames the hairs disapears! etc. etc. But thank's for this one, look's promising
avatar
Griffin on Tue, 19 March 2013 4:43pm
What about irradiance or importons? I guess we're still going to have to rely on scripts.
avatar
Brian Sarensen on Mon, 18 March 2013 6:59pm
Thank you God.. & Autodesk.. Been waiting for this for years!
Munkybutt's Avatar
Rocneasta (Forums) on Mon, 18 March 2013 5:54pm
Looks great, saw it this afternoon
Add Your Comment