Kareem King on Sat, 09 February 2013 11:15pm
Great tutorial. The techniques go beyond just using max. As a c4d user, understanding the reason certain shapes are made helped a lot in a similar project I'm working on. Keep up the good work, Joe.
Karyaali (Forums) on Fri, 08 February 2013 10:52am
keep on eye on your new video uploads :)
Darcvizer on Fri, 08 February 2013 8:54am
max is evil
StefanWalsh (Forums) on Thu, 07 February 2013 11:26am
Absolutely wonderful.Mate do you create specific Hot keys for each part you have to model ? I see you using the Customize option a couple of times to set new hot keys.AlsoFor how long have you been working with 3D? (just curious)Cheerio mate. Wonderful modelling work
JHarford (Forums) on Thu, 07 February 2013 11:08am
Thanks Guys, You can follow the models progress here and see some more shots.Don't forget to check back to the channel later to see more videos covering a range of topics. [URL="http://forums.3dtotal.com/showthread.php?t=114456"]http://forums.3dtotal.com/showthread.php?t=114456[/URL]
Y2K on Thu, 07 February 2013 10:25am
Use ZBrush, Retopo it, then import to 3dsmax. it faster way i think. :D
But these tutorial are nice, thanks.
ClassicGamer-3DT (Forums) on Thu, 07 February 2013 10:00am
A must for any modeller, these are excellent insights into those tricky shapes and forms that challenge any modeller, lots to learn if you are a 3DS max user or not.
Karyaali (Forums) on Thu, 07 February 2013 2:11am
thnks for this