Pete Draper has made an 11-part tutorial on creating a tornado using Particle Flow in 3ds Max.
Version 4.7 of Furryball has been released. See the new features added with the update.
Making Gravel with MultiScatter
Alexey Duk has posted a tutorial on how to create gravel with VrayPattern and MultiScatter in 3ds Max.
Future of 3ds Max - Frank Delise Interview
Find out about the future development direction of 3ds Max in this interview with Frank Delise on Max Underground.