This Siggraph video shows off the impressive crowd effects found in Softimage 2013.
Quantic Dream use Autodesk for BEYOND: Two Souls
Quantic Dream used Autodesk software to create their upcoming game BEYOND: Two Souls.
Sabertooth Uses 3ds Max for 3D CG Interactive Projects
Find out how the team at Sabertooth uses 3ds Max to deliver 3D CG interactive projects.
Autodesk Design and Creation Suites featuring Carl Bass
Autodesk CEO Carl Bass presents the advantages of using the Autodesk Design and Creation Suites.