Louis Marcoux takes us through one process of blowing stuff up in 3ds Max.
Making Gravel with MultiScatter
Alexey Duk has posted a tutorial on how to create gravel with VrayPattern and MultiScatter in 3ds Max.
Create Rocket Plume Using 3ds Max Particle Flow - Tutorial
Pete Draper has a video tutorial on how to create rocket plume using Particle Flow in 3ds Max.
VRayPattern - Review
Paul Roberts has posted a comprehensive review of the VRayPattern plugin for 3ds Max..