go back

VoroFrag - Fracturing Plug-in for 3ds Max

in Tutorials / Features / Industry / News

|
(5322 Views) | 3 Comments
| Comments 3
Date Added: 12th July 2012
Keywords:
martin van herk, vorofrag, 3ds max  
 
Related News

Arnold for 3ds Max

Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.

Go to galleries 1
Comments 0 Views 38

MCG FootPrint

MCG FootPrint allows interactive footprints between two objects to be created in 3ds Max.

Go to galleries 1
Comments 0 Views 4294

Shading A Hard Surface Model - Tutorial

Neil Blevins has posted a new tutorial on how to shade a hard-surface model in 3ds Max.

Go to galleries 1
Comments 0 Views 97

Labyrinth for 3ds Max

Labyrinth is a spline plugin for 3ds Max which allows users to create splines on any given object in 3ds Max.

Go to galleries 1
Comments 0 Views 104
Readers Comments (Newest on Top)
Munkybutt's Avatar
TekNeek (Forums) on Thu, 12 July 2012 8:12am
To quote the great Takei:Oh my!
Munkybutt's Avatar
TekNeek (Forums) on Thu, 12 July 2012 7:12am
To quote the great Takei:Oh my!
avatar
Tamago on Thu, 12 July 2012 5:39am
Wow, this is looking quite impressive. Has few features that look promising.
Add Your Comment