Martijn van Herk is hard at work on a new fracturing plug-in for 3ds Max, called VoroFrag.
Animator's Toolkit PathRig
PathRig is a new addition to the Animator's Toolkit that generates paths guided by target nodes.
Making Gravel with MultiScatter
Alexey Duk has posted a tutorial on how to create gravel with VrayPattern and MultiScatter in 3ds Max.
Thea Render Engine for 3ds Max
Thea is now available as a fully integrated render engine for 3ds Max.