go back

Sabertooth Uses 3ds Max for 3D CG Interactive Projects

in Tutorials / Features / Industry / News

|
(3963 Views) | 0 Comments
| Comments 0
Date Added: 9th May 2012
Keywords:
sabertooth, 3ds max, autodesk  

Find out how the team at Sabertooth uses 3ds Max to deliver 3D CG interactive projects.

 
Related News

Dynamitor Demo

Ahmed Shalaby has posted a demo video of his upcoming tool for creating dynamic rigs in 3ds Max.

Go to galleries 1
Comments 0 Views 1887

Rayfire Tutorial - Column Demolition

Mir Vadim has released a Rayfire tutorial on column demolition in 3ds Max.

Go to galleries 1
Comments 0 Views 3387

News Archive

Autodesk have revealed the new features for 3dsmax 2012. (Thanks for posting, JHarford)

Go to galleries 1
Comments 12 Views 216

Autodesk Flame - 20th Anniversary Edition

Autodesk have released the Flame 20th Anniversary Edition, a major redesign of its premier VFX software.

Go to galleries 1
Comments 0 Views 64
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment