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Underworld: Awakening - Behind the Mocap with Luma Pictures

in Tutorials / Features / Industry / News

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(2864 Views) | 4 Comments
| Comments 4
Date Added: 13th April 2012
Keywords:
luma pictures, optitrack, underworld awakening  

See how Luma Pictures used OptiTrack for animated the Uber Lycan from Underworld: Awakening.

 
Readers Comments (Newest on Top)
Munkybutt's Avatar
Freespace-3DT (Forums) on Mon, 16 April 2012 9:17pm
[QUOTE=OptiTrack;912984]You can stream mocap data in real-time into Max or MotionBuilder, but not Maya. (Though, we do have a real-time plugin to Maya for virtual camera data, specifically.) However, recorded data can easily be integrated into any Autodesk application via FBX, or nearly any other 3D animation package via C3D or BVH.[/QUOTE]Thank you for the clarification.
Munkybutt's Avatar
OptiTrack (Forums) on Mon, 16 April 2012 8:03pm
[QUOTE='Tank[NL];912397']optitrack mocap works really nice. it streams your animations into max. not sure about maya. but it's a really nice packages and really easy to set up. and fairly cheap.[/QUOTE]You can stream mocap data in real-time into Max or MotionBuilder, but not Maya. (Though, we do have a real-time plugin to Maya for virtual camera data, specifically.) However, recorded data can easily be integrated into any Autodesk application via FBX, or nearly any other 3D animation package via C3D or BVH.
Munkybutt's Avatar
Tank[NL] (Forums) on Fri, 13 April 2012 11:38am
optitrack mocap works really nice. it streams your animations into max. not sure about maya. but it's a really nice packages and really easy to set up. and fairly cheap.
Munkybutt's Avatar
Needse (Forums) on Fri, 13 April 2012 1:56am
man i was just looking at that optitrack package. 3000 for the full cheapest package not bad better start saving me pennies lol
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