See how Ubisoft used Autodesk MotionBuilder to handle the performance capture for Far Cry 3.
Assassin's Creed Revelations - Production Focus
Check out a production focus on last year's Assassin's Creed Revelations game from Ubisoft.
See how the Groomboy toolset is used to create stylized curly hair in Maya.
Massive 8.0 and Massive for 3ds Max
Massive Software has announced Massive 8.0 and Massive for 3ds Max.
Eat 3D - Autodesk MotionBuilder - Motion Capture Production Pipeline
Eat 3D have launched a new DVD tutorial focusing on Autodesk MotionBuilder.
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