go back

Ubisoft used MotionBuilder for Far Cry 3

in Tutorials / Features / Industry / News

|
(3070 Views) | 0 Comments
| Comments 0
Date Added: 13th March 2012
Keywords:
ubisoft, far cry, autodesk, motionbuilder  

See how Ubisoft used Autodesk MotionBuilder to handle the performance capture for Far Cry 3.

 
Related News

Evermotion - Making of The Weed Way

Evermotion goes behind the scenes on Yones Bana's image The Weed Way.

Go to galleries 1
Comments 0 Views 39

Making of Fifth Avenue in NYC by Gilvan Isbiro

Gilvan Isbiro shows how he made his "Fifth Avenue" visualization.

Go to galleries 1
Comments 0 Views 57

3ds Max 2012 - Hotfix 1

Good news! Autodesk have released the first Hotfix for 3ds Max 2012, fixing several issues and bugs.

Go to galleries 1
Comments 1 Views 209

Please EDIT me

The entire Di-O-Matic plugin suite is now compatible with the Autodesk 2012 product line.

Go to galleries 1
Comments 0 Views 191
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment