go back
1 | 2.

New Kickstarter project, 404: Law Not Found


By 3dtotal staff

Web: http://3dtotalgames.com/ (will open in new window)

|
(2216 Views) | 0 Comments
| Comments 0
Date Added: 9th September 2013
84_tid_404_box_cover.jpg
 

An animated Gregory Carslaw discusses his exciting new Kickstarter project, 404: Law Not Found.


84_tid_greg.jpg
 

Check out the 404 Kickstarter page here.

Greg! The game has now launched, how are you feeling?

Excited. Nervous. Exhilarated. Relieved. Daunted. Enthusiastic. Wired. Weird. Thrilled. Inspired. My grasp of the English language isn't quite up to describing the emotional cocktail that comes along with this kind of thing.

84_tid_404_3d_box.jpg
 
It's a board game for 2-6 players

For anyone who hasn't hopped over to the Kickstarter page yet, what is 404: Law Not Found all about?

You play as robots aboard the starship 'gets-a-new-name-in-every-interview / rules-edition'. You serve the human crew, thanks to your three laws that make sure you serve them in all things. The laws are shiny, they make you happy - you like your laws. Until one day, they're suddenly gone and you're left scrabbling around with junk code to find a direction in life. Each of you cobbles together a different set of directives. Your new directives are the best, they're shiny, they make you happy - you like your directives.

It's a board game for 2-6 players about being the first to 'Improvise Science', 'Destroy War' or do whatever else you've decided is a good idea. Some of the crew might survive.

84_tid_404_board.jpg
 
The various rooms of 404

Who will the game appeal to and why?

Don't let the theme fool you, 404 is a gamer's game. It's tested well with a broad range of people, from those who have recently discovered the joy of hobby gaming to those who risk being crushed under their increasingly towering collections. The action programming mechanics should be familiar to players who enjoyed Robo Rally or Space Alert, but the dynamic environment makes it its own beast. The humans, monkeys and machines will all react in predictable ways to various player actions, but if you want to take the best advantage of it you need to be able to anticipate your fellow players and work out which hidden directives they have selected.

84_tid_404_Directives1.jpg
 
Will you be able to attain your directives?

"Watching the smiles (and evil grins) spread across their faces as they read their mission cards is a sight I'll not soon forget"



next page >
 
1 | 2
Related Items.

Interview

Free Lagoa and 3dtotal LIVE tutorial - 26/27 Mar 2014

Free LIVE 2-part tutorial and Q&A this 26 & 27 March! Top artists Cesar Zambelli Loiacono and Abu Abudayyeh guide you through the creation of Space Girl ...

Go to galleries 1
Comments 0 Views 11358

Interview

Bringing Gravity down to Earth

From Bournemouth to low-earth orbit: how Framestore brought Alfonso Cuarón’s vision of space to life. ...

Go to galleries 1
Comments 0 Views 9745

Interview

The Elder Scrolls Online: The Arrival Cinematic Trailer

Blur Studio director, Dave Wilson lays his Magicka to rest and recharges his Stamina to chat to us about the latest awesome cinematics created for The Elder Scr ...

Go to galleries 1
Comments 0 Views 8275

Interview

Interview with Rodrigue Pralier

Despite a difficult period of unemployment after graduation, Rodrigue landed a dream job creating characters for Bioware 3 years ago and has been lucky enough t ...

Go to galleries 1
Comments 0 Views 5060
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment