go back
1 | 2. | 3.

RealFlow 2013 Review


By Jahirul Amin

Web: http://www.realflow.com (will open in new window)

|
(11740 Views) | 0 Comments
| Comments 0
Date Added: 2nd August 2013
61_tid_realFlow_logo2.jpg
 

RealFlow 2013 is out now! Expert Jahirul Amin shares his thoughts as a new user on this industry-standard, out-of-the-box, fluid simulation software.

Product: RealFlow 2013

Company: Next Limit

Website: www.realflow.com

Key features: Hybrido Fluid Technology, Caronte body Dynamics, Particle-Based solver

Review score: 5/5

Release date: May 2013

Price: Learning edition: $99.00 US.

Commercial license: from $3,995 US.

Visit www.realflow.com/pricing for more info

61_tid_mainImage_a.jpg
 

Introduction

As a new user to RealFlow 2013, I first stumbled across the industry-standard, out-of-the-box, fluid simulation tool at its unveiling in London back in May 2013, hosted by Escape Technology with Next Limit Technologies.

Excited by what I saw, I was later given the opportunity to test out the product as a new user. And having had only minor experience with packages like RealFlow beforehand, I must say I am impressed with what I've seen!

The latest release of RealFlow is, as Victor Gonzales says, "a milestone" for RealFlow. 15 years in the making, it's the RealFlow that should have been, making tasks that were previously not possible, possible. This latest version not only adds more to the toolset, but it's also evolved to make the procedure of doing those small-to-large-scale simulations a touch easier for artists all-round.

I'm not going to go into the details about the new features as it's already pretty easy to find that kind of information online. What I want to share with you instead is how I've found using RealFlow as a new user. Was it intuitive? Is it powerful? Can I fit it into my toolkit? And more importantly, beyond this review, would I want to use it again?

To answer all of these questions, I set myself the challenge of completing an image; that image being some paint-like substance being thrown over a head. Sounds simple, right? So how did things pan out?

Before starting the image, I thought it would be wise to get familiar with the interface and the RealFlow 'workflow'. If you are familiar with packages like Maya, then navigating should be a doddle to you; as a Maya user myself the general UI was clear enough for me to start creating some nodes and running tests pretty much straight away.

To be quite frank, I found it very easy to get up and running: I simply created a circle emitter for the particles, added some gravity to pull them down, created a plane for the particles to make contact with, and then hit Simulate. With that done, I already had my first fluid simulation running.

61_tid_01.jpg
 
An initial test to get familiar with the package

Better still: I found that you can stop the simulation at any point, make some changes and hit go again. Rather than having to re-simulate from the start frame, it continues from where you last left off. Simply add a Mesh node to convert the particles to geometry and hit F6 to render.

And yes, you can now, for the first time, view renders in RealFlow through the integration of the Maxwell Renderer! I cannot imagine having to work without this feature, so I'm pretty sure this will make many RealFlow users very happy indeed. Also coming along for the ride, Next Limit has included a variety of shaders, allowing you to apply them to your surfaces to get a clearer idea of what the final output will be.

61_tid_02.jpg
 
Playing with the viscosity to get the desired results


next page >
 
1 | 2 | 3
Related Items.

Interview

iClone Animation Pipeline review

iClone 5.5 is well-known in the industry for its great storyboarding, previsualization, character creation and short film making capabilities. Jahirul Amin puts ...

Go to galleries 1
Comments 0 Views 5315

Interview

Top 10 tutorials from October to December

Featuring an introduction to the 3ds Max interface, mastering MODO portraits and more! Check out our most popular tutorials for the last 3 months... ...

Go to galleries 1
Comments 0 Views 4490

Interview

Interstellar: Nathan Crowley interview

Interstellar's Nathan Crowley discusses inspiration for the Water Planet, apocalyptic dust storms, and building the Tesseract with the BAFTA-winning Paul Frankl ...

Go to galleries 1
Comments 0 Views 2557

Interview

10 reasons to check out the latest issue of 2dartist

The latest issue of 2dartist is jam-packed with advice and inspiration from the experts – here’s a run-down of what’s included and 10 reasons #110 is one ...

Go to galleries 1
Comments 0 Views 578
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment