go back
1 | 2.

Interview with Rebel Banana


By Emma Handley

Web: https://vimeo.com/68129635 (will open in new window)

|
(3957 Views) | 0 Comments
| Comments 0
Date Added: 22nd July 2013
57_tid_still4.JPG
 
We recently caught up with Rebel Banana, a team of six students from The One Academy, to discuss their latest exciting project: The Exit.


Hi guys! Thanks for letting us chat with you about your graduate project The Exit - it's a great piece of work. Can you start by telling us what part of the course the project was for and the objectives you had to fulfill?

It was our final project development subject for the Digital Animation course. It was required for students to form a team of 5 or 6 to make a short film of around 2 to 3 minutes for our graduation. The theme was entirely free and we could do whatever we wanted. We had some guidance from lecturers during the process, and we were required to use all the skills and more that we'd acquired while studying for the past 2 years.

In the short film we see a grumpy man getting chased by an autopay machine monster. How did the idea originally come about?

When the project was first assigned to us, we watched and researched existing films and tried to lock down the general idea of our film's visual style and the scope we wish to cover. With thousands of fantastic existing animated short films, we wanted something that could stand out and be different. Our art directior for the film, Wee Lim, initially came up with the core idea of an autopay machine chasing a man and we developed the story together later on.

There is a distinct style to the film that gives the characters and their surroundings real charm. What was your inspiration behind this particular style of animation?

We were going for the best of what 3D and 2D styles were able to provide. For a stylized film like

57_tid_3D breakdown 5.jpg
 
57_tid_car3D.jpg
 
57_tid_mike3D.jpg
 
57_tid_enviro.JPG
 

However, as nice as it would have been to create an entirely 2D film, it was too time-consuming and required a lot of skill and practice, which would have been a problem as most of us didn't have a solid drawing foundation. So we decided to try to achieve a 2D effect with 3D.

We were inspired by a few styles, but the main influences were an animation short called Meet Buck and the game Team Fortress 2. But of course, we wanted to come up with something different as well, something of our own style, so that was one of the major issues we had to assess during pre-production.

57_tid_enviroCOL.jpg
 

next page >
 
1 | 2
Related Items.

Interview

Top tech: five of the coolest gadgets this week

This week we’ve found the best drone yet, an extraterrestrial 3D printer, a cool stylus, and a game about making cars go really quickly. Check out our round-u ...

Go to galleries 1
Comments 0 Views 2558

Interview

An insight into film with Iker García Santander

Iker García Santander has worked on numerous film projects, including last year’s animated family feature Justin and the Knights of Valour. Here he discusses ...

Go to galleries 1
Comments 0 Views 1760

Interview

Thor: The Dark World sequences by Blur Studio

Blur Studio creates a 3-minute prologue sequence for Thor: The Dark World, as well as the awesome end-title sequence that closes the film! Read on to find out m ...

Go to galleries 1
Comments 0 Views 20606

Interview

Mini interview with Cihan Özkan

Cihan Özkan is a architect by trade who likes to work on personal projects in his spare time, when not being the family man. We chat with the creator of Winter ...

Go to galleries 1
Comments 0 Views 14223
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment