which is a tantalizing insight into how your creative minds work together on each project. What kind of artwork and unique design elements should we expect to see in the concepts for The Realm?
is a beautiful and enthralling adventure game. Its engrossing story explores the growing bond between the two central characters. We are huge fans of the great point and click adventure games of the past, and of the emotional storytelling seen in epic journeys like Ico.
The story follows a young girl called Sarina, who embarks on an epic quest to save her dying mother. On the way she befriends Toru, a giant stone golem, and the unlikely couple go on a treacherous adventure together, across wild and beautiful lands.
We developed an art style that combines the finish and quality of lighting that you see in western fantasy art, and then combined it with the color palette, unusual location and heartwarming character relationships, influenced by Japanese creators like Miyazaki.
is set in the far distant future, when the world has been reclaimed by nature. Once proud cities now lie abandoned; overgrown with strange plants and twisted vines. Magic and mysticism has returned to earth and there are strange creatures lurking in the forests.
We wanted to stay well away from dark and moody future dystopias, and try to focus more on nature and how it can be both beautiful and deadly - often both at the same time!
We've tried to capture an almost Disney-esque quality in the characters, so they can be