You must always have the next step in mind – where do you see yourself over the next few years?
I want to elevate games to the art form I believe they deserve to be. I've had a chance to work on triple A games with Rockstar and to lead a team at Ubisoft. Both experiences were amazing and I grew a lot, but felt something was missing.
The current economic climate is forcing the big companies to be money driven and forget what games are about (or maybe it was always their nature and I only just noticed it). I think every game developer has the responsibility to make good games. Games that actually have something to say and aren't just fast food or another sequel with no new gameplay evolution. I need to be part of an environment like this and see if it's actually possible to do something that will give gamers something deeper than just entertainment.
Do you have any big future projects lined up or any more moves on the horizon?
Yes! I'm working on a project called The Witness right now, with someone I greatly admire: Jonathan Blow. He is an amazing designer and programmer.
I moved to San Francisco about a year ago to work on The Witness and it was a big change going from a 300+ team to a small group of 5/6 developers. It has been an amazing journey and I've learned a lot more than I thought I would. The creative process inside such a small team is incredibly rewarding and I feel, for the first time, that I'm working on something that is truly meaningful and that can be called a work of art.
I've also started to learn how to program so I can have a shot at trying to design some games. The future feels really bright and full of possibilities!
Thank you for answering all of our questions and good luck for the future!
Thank you for the opportunity to share my thoughts as an artist. I think you guys are doing an amazing job and helping to make the 3D artist community grow in the right direction.