Hi Victor, could you start by telling us about yourself and how you developed artistically from a child to the present day?
When I was at school the teachers always complained to my mother that I was not a focused ("He's always drawing in his exercise book, and never pays attention to the classes... but strangely he always gets a regular grade on his tests.") This is how my parents discovered my "self-taught" skill.
When I was 13 my dad gave me a trial version of 3ds Max R1 and said, "Remember all those awesome games that you play? They are made with this! Give it a try!" I spent half an hour playing with it and thought to myself, "I'm never gonna make money with this! It's so boring!" and forgot all about 3D. In addition to drawing I'd always liked history, so I decided I would study it at university, but in Brazil you need to pass a test if you want to go to university and I was unsuccessful!
During the interview the interviewer asked me, "Do you know how to work with poly modeling?" and I answered, "Nope, only with 3ds Max" I still don't know why he gave me that job.
So I got a job without any concrete knowledge of modeling, and with two days left until my first day at work it was time to learn 3D for real! I spent those two days reading every starter tutorial on www.3dtotal.com and used them to get some knowledge of 3ds Max. I started digging a little deeper into the software - I enjoyed that! (Laughs). When someone taught me a technique, the first thing that came into my mind was, "Ok, this technique is good, but can I improve it? Where else can I use it? And what happens if I mix it with that other one..." This way of thinking helped me improve what I had learned, and also helped me to learn things by myself and develop new techniques. This step was very important in my career because I