Can you first of all tell us a little about your company and the services you provide?
My company is called Infinite-Realities and was founded back in 2007. It's a 3D scanning and character creation studio based in Suffolk, UK, where I offer 3D modeling, face and full-body scanning, as well as 4D performance capture, to the visual effects and computer games industries.
In layman's terms, can you explain the process behind your technology and how it works?
The technology uses off-the-shelf hardware and software to take synchronized images from multiple positions in space, of a subject, and then uses that data to reconstruct, pixel by pixel, the surface contour and shape of the captured subject. I primarily use Agisoft Photoscan Professional Edition
and a large amount of Canon cameras to achieve this.
Can you give us some examples of the benefits of this technology and the contexts in which it proves valuable?
There are a myriad of benefits. In a split second, this system can capture any kind of dynamic pose. IR used the system last year with Nike to capture the fastest woman on the planet, Carmelita Jeter... and damn is she fast!
Previous generation white light or laser-based scanners could take anywhere from 3 - 17 seconds to scan a full sweep of a body in separate sections, thus rendering dynamic poses impossible to capture. IR's system also captures around 1.27