go back
1 | 2.

Interview with Philip Herman


By Predrag Ro´cneasta Suka

Web: http://philip-art.com/ (will open in new window)
Email: moc.oohay@trad3_pilihp

|
(11593 Views) | 0 Comments
| Comments 0
Date Added: 23rd July 2012
22_tid_04.jpg
 
Hi Philip, can you say a few words about yourself and your field of work in CG?

Hi everyone. My name is Philip Herman and I was born in Jakarta, Indonesia. Currently I work in Singapore and have been here since 2005. I've been working in the games industry as a 3D character modeler for six years, and my primary areas of work are modeling and texturing.

I see you're a self-taught artist - can you tell us how you became involved in the field of CG, and has it all been hard work until now?

Since childhood, I've always been fascinated by Disney cartoons, video games, and manga. I dreamt of being involved in such projects. After I graduated from high school, we didn't have any colleges specializing in CG at that time here in Indonesia, so I went to take up graphic design. However, my passion for games and animation was always there, so when I was in college, I taught myself by buying some books with 3D tutorials in them, and found some CG tutorials on the internet. After I graduated, I just created my personal portfolio at home and tried to get a job in a CG company. It was a lot of hard work, but it paid off when I got an offer from a games company in Singapore that saw my artwork in a local CG forum.

22_tid_05.jpg
 
22_tid_01.jpg
 
Recognizing your enthusiastic spirit as an artist I feel you must spend a lot of your free time doing personal projects. Can you manage without working late into the nights?

I always think, "If you want to be better than others, you need to work harder than others" I feel I will not improve if I don't use my time to learn and try new things. There are lots of great artists out there that motivate me and there's always room to improve... I need to work hard to achieve my dream.

About working late, I think it's just part of being an artist. To me late nights are not really an issue; it's more about how passionate you are about art and to what extent or level you want to push it. I know there are some talented artists that can work very quickly, but I sometimes still work late. It's very rare for me to be asleep earlier than midnight when I am working on a personal project.

Any problems going from one character/project to the next one, in terms of the ideas that made the previous one work? If so what's your way of starting from scratch and producing recognizable and unique masterpieces without "looking back"?

I treat each project as a new challenge. I prefer not to limit myself to any particular visual style; instead I like to try and discover new styles. Existing works are the ideas and expressions of others, so by referring to them I can develop, formulate and express my own unique ideas. At the moment, I prefer to make characters that have strong characteristics or expressions, just like characters from Disney, Pixar, DreamWorks, etc., which I try to learn and study from.

22_tid_06.jpg
 

next page >
 
1 | 2
Related Items.

Interview

The Career Path of Zoltan Korcsok

The wonderful Zoltan Korcsok is this month's artist under the spotlight! Find out more about how this experienced 3D artist got started in the games industry. ...

Go to galleries 1
Comments 0 Views 4976

Interview

Maya 2015 - what to expect!

Jahirul Amin gets a sneak peek at the coming release of Maya 2015 and reveals whether it will be worth the wait for Maya users. Find out in this special feature ...

Go to galleries 1
Comments 0 Views 65620

Interview

Top tech: five of the coolest gadgets this week

Check out our pick of the most promising new technological developments waiting to be exchanged for your hard-earned cash, including 3D printers and scanners ga ...

Go to galleries 1
Comments 0 Views 8766

Interview

3dcreative magazine: February issue out now!

Issue 102 of 3dcreative is brimming with exciting new projects to get your creative juices flowing, those mouse-buttons clicking and those pens scribbling... ...

Go to galleries 1
Comments 0 Views 5917
Readers Comments (Newest on Top)
avatar
(ID: 136567, pid: 0) Denny on Sat, 28 July 2012 9:29am
one of my role model as an artist...awesome!
avatar
(ID: 135891, pid: 0) Andrew on Wed, 25 July 2012 6:52pm
The first pic reminds me of Tangled :)
avatar
(ID: 135865, pid: 0) Kenther Sones on Wed, 25 July 2012 3:50pm
Indonesia is proud of you!
avatar
(ID: 135847, pid: 0) 3dsquid on Wed, 25 July 2012 3:02pm
great interview, thanks for the inspiration! :)
Add Your Comment