go back
1. | 2

The VFX of 300: Rise of an Empire


By 3dtotal staff

Web: http://www.moving-picture.com (will open in new window)

|
(6141 Views) | 0 Comments
| Comments 0
Date Added: 8th April 2014

216_tid_E_BP_sequence_publicity_stills_v2.1001BEFORE.jpg
 
216_tid_E_BP_sequence_publicity_stills_v2.1001.jpg
 
216_tid_E_CX_sequence_publicity_stills_v2.1001-2BEFORE.jpg
 
216_tid_E_CX_sequence_publicity_stills_v2.1001-2.jpg
 

3dt: How have the effects evolved since the first 300 film? Did you make many stylistic changes?

SS: The technology between the time these 2 movies were shot has evolved massively. This automatically led to a slightly different style. The trick was to stay true to the style of the original movie, but still push for a more advanced technology. The best example I can give you is probably the blood FX. The original 300 was much more spray/particle-based when it came to blood splatter. Whereas, on this movie, we certainly see much more of a fluid, simulation-based look.

216_tid_E_MB_sequence_publicity_stills_v2.1001-4BEFORE.jpg
 
216_tid_E_MB_sequence_publicity_stills_v2.1001-4.jpg
 
216_tid_E_MB_sequence_publicity_stills_v2.1001BEFORE.jpg
 
216_tid_E_MB_sequence_publicity_stills_v2.1001.jpg
 

3dt: How many artists worked on them and how do you find collaboration?

SS: At its peak, we had roughly around 300 artists in Vancouver, London and Bangalore working on this movie. The multi-site aspect was relatively easy for us. It's something that has become more and more common for us over the past years. The difficult part was to keep up the efficiency among the different departments. With a very tight turn around you are almost forced to work on all aspects in parallel. That makes it difficult to keep everyone on track and in sync with each other.

216_tid_E_CX_sequence_publicity_stills_v2.1001-4BEFORE.jpg
 
216_tid_E_CX_sequence_publicity_stills_v2.1001-4.jpg
 
216_tid_E_CX_sequence_publicity_stills_v3.1001BEFORE.jpg
 
216_tid_E_CX_sequence_publicity_stills_v3.1001.jpg
 

3dt: Are there any other movies or games from the last 12 months you have been impressed with, VFX-wise?

SS: Working in this industry always make you look around to see what everyone else is coming up with. And there are always aspects that fascinate me and leave me impressed. But the single biggest movie that I admire from the past 12 month is certainly Gravity. It's a beautiful showcase for what visual effects can do when involved early on in the film making process.

216_tid_E_CX_sequence_publicity_stills_v2.1001-3BEFORE.jpg
 
216_tid_E_CX_sequence_publicity_stills_v2.1001-3.jpg
 
216_tid_E_HGA_sequence_publicity_stills_v2.1001BEFORE.jpg
 
216_tid_E_HGA_sequence_publicity_stills_v2.1001.jpg
 

3dt: What are you working on at the moment?


SS: I just finished working on the upcoming X-Men: Days of Future Past and I am now working on Guardians of the Galaxy. MPC were also lead studio on Godzilla and completed lots of work on Maleficent and The Amazing Spiderman 2 which we are all looking forward to!


300: Rise of an Empire trailer

216_tid_300ROAE-FP-0045.jpg
 

Related links

Check out Sheldon Stopsack's resume on imdb
Click here for more from MPC


< previous page
 
1 | 2
Related Items.

Interview

The masters behind the effects

With preparations underway for the annual Gnomon School of Visual Effects master classes this month, we chat to Gnomon’s founder and some of the contributing ...

Go to galleries 1
Comments 0 Views 6614

Interview

MPC talent: Federico Scarbini

MPC London Modeler and Texture Artist, Federico Scarbini is an Italian artist that decided to teach himself 3D ten years ago. He reveals his career successes an ...

Go to galleries 1
Comments 0 Views 6141

Interview

10 CG Monsters we hope we never meet

Monsters to give you nightmares! We have gathered together 10 of the best CG monsters created by our amazing and creative community of artists. ...

Go to galleries 1
Comments 0 Views 7134

Interview

Mini interview with Cihan Özkan

Cihan Özkan is a architect by trade who likes to work on personal projects in his spare time, when not being the family man. We chat with the creator of Winter ...

Go to galleries 1
Comments 0 Views 10079
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment