Hi Benoit. At what moment in your life did you start taking notice of 3D and realize that's what you wanted to do for a career?
I believe it was when Half-Life 1 was released. It was one of the first times I played an online game, but that wasn't what interested me. It was the possibility of creating characters, weapons and other 3D things, and then seeing them in action afterward. From that day on, that was it - I wanted to do that. Thanks Valve!
You've been working in the industry for a while now and you've worked on some really cool games. Out of them all, which one was the most enjoyable to work on and why?
Easily some of the projects I have been doing with Ngmoco; it's a great team and the art is always fun. As a freelancer they are a dime a dozen! Nowadays I always have the most fun on old school stuff. Good old low poly models with nicely painted textures. I have done tons of these projects over the years, and I still enjoy it.
Browsing your impressive portfolio, one can't help recognize some very familiar faces: Hellboy, Marty McFly and several characters from Lost. Out of all these, which was your favorite to work on and why?
Marty McFly easily! Come on, Back to the Future is such a classic!! I really enjoyed doing that one. I wanted something very painterly. I am a huge fan of