Based on a design by Trent Kaniuga for Twilight Monk game. The base is 3ds max with V-Ray and then I have used ZBrush to create all details for the displacement maps and Photoshop to the final compositing.
The concept remember me at World of warcraft universe and I love it his aesthetic.
Joserod3d on Mon, 10 February 2014 10:32pm Thanks for your comment Milad, there many people thinking like you about the lighting and me too now.. For my next project I need to have more care on this part of the process. :)
Milad on Thu, 06 February 2014 7:37am very nice model... i am a big fan of this kind of 3d art,i just dont like the lighting,specially at left its very dark