Astronaut

By GeorgeDamiani

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Date Added: 28th August 2013
Author URL:
http://www.georgedamiani.com (opens in new window)
Email:
george.design@hotmail.com  
Notes:
This is my first character design created through texture maps (Diffuse, Reflection, Glossiness, SSS and other). Base paint made in ZBrush and details with photo montage in Photoshop. I used the technique 3 point light in studio to illuminate the character. Rendered with VRay lights and shaders in Maya. In post production added details of atmosphere (smoke, particles and dirt) and photographic elements such as chromatic aberration, vignetting, lens flare, glow and barrel distortion.

Concept by Jo Vy and Modeling by Tiago Idalino in Zbrush and Softimage.

I hope you like and comments are most welcome.
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Readers Comments
Regnas (Forums)
Regnas (Forums) on Thu, 29 August 2013 2:48am
Nice texturing.. ;)
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RChoi on Wed, 28 August 2013 1:13pm
Awesome work!! congrats everyone!!
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Andre on Wed, 28 August 2013 5:10am
Congratulations guys! Freakin' amazing work!
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