Finished character inspired by Kai Lim (a.k.a Ukitakumuki) concept artwork .The space vagabon Scout sniper armour. polycount is 20000 tris.
difuse,specular,tangent normal and emissive 2048x2048 maps.
Madmaster_3d (Forums) on Thu, 02 August 2012 8:33am good job dude. its like metal gear snakes.can u share ur gun texture?!
Ashish on Wed, 01 August 2012 6:25pm awesome man as always u rock loved it superb.
Juniversal on Tue, 31 July 2012 5:57am Great character. I love it. Nice mix of a swat styled uniform with a metal gear solid esque design. Very cool...
McFly (Forums) on Mon, 30 July 2012 9:07pm Sweet model/character. Looks pretty mean with his helmet on.