Lavoir

By Tim Jones

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Date Added: 1st April 2012
Author URL:
http://www.seraph3d.com (opens in new window)
Email:
honokaitj@gmail.com  
Notes:
Everything was modeled in 3dsMax and rendered with Vray. Textures were either created in nuke or Mari. Surprisingly, this is the first project I've ever done that didn't require any photoshop at all. Compositing was done in Nuke. The final render was done at 4k. Below is a link to a breakdown that shows the raw renders and the comp build up. I've also included a link to a higher res render.
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Readers Comments
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Mustafa Fatih Belli on Sun, 22 July 2012 11:11am
That's great but i don't get how you could let that bricks on the wall to look so unrealistic. They look like 2D, without any displacement.
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Mostafa Talebi on Fri, 04 May 2012 9:36pm
Really it is one of the greatest works I've ever seen, and this is really injecting the audience a feeling of realism.
McKronic (Forums)
McKronic (Forums) on Tue, 17 April 2012 7:53pm
[QUOTE=seraph135;912997]Thanks for the comments everyone!The plants were from an archmodels collection as well as some grass from an icube collection of grass models. The ivy was done with ivy generator. I did not make use of all of the multimattes, but I render them just in case I need them. For this image I mostly used them for fine adjustments to the diffuse buffer to get some of the texture maps looking how I wanted them and getting them closer to the same world color wise. I also used them for just a couple tweaks to the reflection amount of a few objects. I used them to remove the occlusion effect from the plant leaves as well. I barely used the occlusion buffer. Maybe only at 5% just to get a tiny bit more detail in the corners. Tim J[/QUOTE]very cool, thanks for sharing man, much appreciated!
Seraph135 (Forums)
Seraph135 (Forums) on Mon, 16 April 2012 10:49pm
Thanks for the comments everyone![QUOTE=McKronic;912985]I see you rendered out a bunch of mattes, did you use all of them and make tweaks to all the layers? What did you use for all of the plant generation?[/QUOTE]The plants were from an archmodels collection as well as some grass from an icube collection of grass models. The ivy was done with ivy generator. I did not make use of all of the multimattes, but I render them just in case I need them. For this image I mostly used them for fine adjustments to the diffuse buffer to get some of the texture maps looking how I wanted them and getting them closer to the same world color wise. I also used them for just a couple tweaks to the reflection amount of a few objects. I used them to remove the occlusion effect from the plant leaves as well. I barely used the occlusion buffer. Maybe only at 5% just to get a tiny bit more detail in the corners. Tim J
McKronic (Forums)
McKronic (Forums) on Mon, 16 April 2012 8:04pm
wow fantastic work! thanks for posting the breakdown, love the exposure range in the final comp. My only critique is that the stones on the wall could have a little more depth. 2 questions, I see you rendered out a bunch of mattes, did you use all of them and make tweaks to all the layers? What did you use for all of the plant generation?
McFly (Forums)
McFly (Forums) on Sat, 14 April 2012 11:42pm
Dude, fantastic work! Materials/textures are incredigood.
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Fabio M Silva on Fri, 13 April 2012 1:39pm
Bravo! Amazing realism
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Kevin on Mon, 02 April 2012 5:39pm
My only critique is having hi-res mesh of the stones on the walls like you have around the border of the water. Looks a bit flat, but great job!!!
Seraph135 (Forums)
Seraph135 (Forums) on Sun, 25 March 2012 9:01pm
Here is the wireframe[url]http://www.seraph3d.com/Lavoir_wire_1080p.jpg[/url]
Washka (Forums)
Washka (Forums) on Sun, 25 March 2012 4:26pm
Quite interesting, change from usual render.
Eydi (Forums)
Eydi (Forums) on Sun, 25 March 2012 9:23am
Heyy a very great lighting set up here and a beautiful render.Amazing render! Good Job!
Fynn (Forums)
Fynn (Forums) on Sun, 25 March 2012 5:10am
put a real human in this scene and it will be much more realistic :Dawesome job!i would love to see some wires
Seraph135 (Forums)
Seraph135 (Forums) on Sun, 25 March 2012 4:48am
Close ups of the 4k final render.[img]http://www.seraph3d.com/Lavoir_crop1.jpg[/img][img]http://www.seraph3d.com/Lavoir_crop2.jpg[/img][img]http://www.seraph3d.com/Lavoir_crop3.jpg[/img]
AstroAJ (Forums)
AstroAJ (Forums) on Sun, 25 March 2012 4:42am
Nice work mate, it looks very real.The only thing that doesn't look convincing is the vines on the left.Keep up the good work. :D
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