Setubal Beach - Portugal

By Douglas Shimada

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Date Added: 5th November 2010
Author URL:
http://www.douglasshimada.com (opens in new window)
Email:
jpshima@hotmail.com  
Notes:
The intention was to do an exterior environment, so I could do a lot of lighting study, such as light temperature and organic materials.
With that in mind I decided to reproduce a scene of a portuguese beach.
|  Comments 34 Comments
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Readers Comments
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Mohsin on Sat, 16 April 2011 1:35pm
extremely fantastic rendering
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Marco Antonio Delgado - Pixeltale Studio on Mon, 24 January 2011 3:50pm
Bravo! Great render! I love it!
Eydi (Forums)
Eydi (Forums) on Mon, 13 December 2010 3:10pm
cool :)
Llambertt (Forums)
Llambertt (Forums) on Mon, 13 December 2010 2:27pm
Thank you guys for you positive comments! ;D
Tycane3D (Forums)
Tycane3D (Forums) on Fri, 10 December 2010 2:49pm
i really like this image, reminds me of early mornings waking up before everybody else does....than again i do kinda hate those mornings tho....so...i should kinda hate your image....i appreciate your image....! ;)
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AHIY on Fri, 10 December 2010 3:12am
i love it
MStandar (Forums)
MStandar (Forums) on Fri, 03 December 2010 11:23am
very nice image, Kage nailed the things there was to crit on, but like you already said, the work is finished, and well i hope to see more from you in the future :)
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Uriel Silva on Fri, 03 December 2010 1:08am
I really liked the atmosphere...it's very inspiring.
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Victor Maiorino Fernandes on Sat, 13 November 2010 5:11pm
Perfect !!
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Kerem on Thu, 11 November 2010 4:46pm
Everything`s look great except that weird water surface. Hard to understand what's going on there - wave, or some kind of tide or an alien creature swimming underneath? I think that weird water surface ruined the entire image.
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Abraão Segundo on Wed, 10 November 2010 4:54pm
Hi! beautful comp, I like your image a lot!
congrat!
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Dhiraj on Mon, 08 November 2010 3:41am
Excellent piece of work!!
Llambertt (Forums)
Llambertt (Forums) on Mon, 08 November 2010 2:24am
[B]cgpersian[/B]glad you like my job! ;D
Cgpersian (Forums)
Cgpersian (Forums) on Sat, 06 November 2010 8:17am
it's very realistic.i set it as desktop background.
I_AM_DAVE_COX (Forums)
I_AM_DAVE_COX (Forums) on Thu, 04 November 2010 8:47am
Your work is now featured at [URL="http://makecg.com"]makecg.com[/URL]
Hulahuga (Forums)
Hulahuga (Forums) on Wed, 03 November 2010 7:53pm
Please do, awaiting them eagerly :)
Kage (Forums)
Kage (Forums) on Wed, 03 November 2010 5:12pm
I guess that is the difference between some 3D artists and myself :pThe term "finished working" on a project doesn't exist if a problem exists in the image, but I can spend months/years on a project before I call it finished.Hope to see more work from you soon
Llambertt (Forums)
Llambertt (Forums) on Wed, 03 November 2010 3:15pm
[B]Bubbaloo, Silok, inveni0[/B]Thank you for your comment! So, I used de reflexion map to be able to control where I wanted the water or the 'wet sand' to be and also to control the details and imperfection... Abou the bump and normal map... I noticed that the details when I used them together were better than the bump map alone.[B]simon-3dt[/B]thanks for the comment and for the plug. ;D[B]Kage, hulahuga[/B]thanks a lot for the tips, but I've already finished working with that picture, but I'm sure to use your advices for my futures projects![B]Tempest1295, starpainters, dopefish, chris_solo[/B]Thank you for your comments! [B]I_AM_DAVE_COX[/B]Sure! Glad you like my job! ;D
Chris_solo (Forums)
Chris_solo (Forums) on Tue, 02 November 2010 8:16pm
NICE work for me!(perfection doesn't exist! is my thought ...)
I_AM_DAVE_COX (Forums)
I_AM_DAVE_COX (Forums) on Tue, 02 November 2010 9:12am
Can I do a feature on you at makecg.com ?
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Starpainters (Forums) on Tue, 02 November 2010 3:58am
well down ,quit realistic
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Tempest1295 (Forums) on Mon, 01 November 2010 11:56pm
Very nice render, the water is what I love the most as well.
Hulahuga (Forums)
Hulahuga (Forums) on Mon, 01 November 2010 10:28pm
Really nice render, but the boat could do with a bit more weathering and oddities in the texture :).Agreeing with Kage's extremely helpful crit as well...
Kage (Forums)
Kage (Forums) on Mon, 01 November 2010 7:35pm
The environment looks really realistic, but, the boat (foreground), pier and buildings which act as a back focal point look very low in detail which gives the image a definite rendered look. The lens flares don't boost the image either.I think the pier and buildings look off due to some lighting inconsistency (something odd about that building with the flares) But the boats textures don't look high resolution enough so that gives the boat a low poly look, even though from the wire-frame, I can see its not. [B]*EDIT* - After looking at it some more, it seems to be that the boats bump map is too big (i.e too small of a resolution), so the bumps look far too big, giving it that over done look)[/B]If you increased the texture on the boat, and messed with the lighting, and added some detail on the pier, especially that building with the lens flares, I think it'll be a much stronger image.Saying that though, the environment (water, beach) looks terrific, so well done on that :)Its just a shame the other parts lack which lowers the image quality down overall.[B]*EDIT 2* - Something else I noticed is that you can see that the background is in 100% focus, yet the sand in front of the boat is less in focus. This would suggest that you are using a lower f-stop value, but if that was the case, the background, especially the pier would also be out of focus.The background suggests however that you are using a very high f-stop value, so the foreground should also be 100% in focus[/B]
Inveni0 (Forums)
Inveni0 (Forums) on Mon, 01 November 2010 12:10pm
[QUOTE=Bubbaloo;819201]Shouldn't the water be consistently reflective? Why use a reflection map?[/QUOTE]If you look at the final render, you'll see that he used the reflection map to keep from having to model every imperfection in the water's surface.
Simon-3dt (Forums)
Simon-3dt (Forums) on Mon, 01 November 2010 8:44am
Really nice work, I love what you have done with this. I have plugged you on the top bar!
Silok (Forums)
Silok (Forums) on Sun, 31 October 2010 5:01pm
Good scene and realistic render. Not sure why you use a the same bump as the normal map for the sand tough. there is some line in the water who are strange too.
Dopefish (Forums)
Dopefish (Forums) on Sun, 31 October 2010 12:33pm
cool atmosphere!
Bubbaloo (Forums)
Bubbaloo (Forums) on Sun, 31 October 2010 12:49am
Nice work! Only some of the water reflection looks strange. Shouldn't the water be consistently reflective? Why use a reflection map?Can you tell me how you use bump [I]and[/I] normal map? Aren't they the same effect?
Llambertt (Forums)
Llambertt (Forums) on Sat, 30 October 2010 11:35pm
Thank you for your comment [B]respawned[/B]!
Respawned (Forums)
Respawned (Forums) on Thu, 28 October 2010 8:07am
Good work, looks very realistic.
Llambertt (Forums)
Llambertt (Forums) on Thu, 28 October 2010 1:58am
Thank you for your comments! ;DHere is the wireframe and some of the maps I used in this scene.[IMG]http://img196.imageshack.us/img196/5451/wiree.jpg[/IMG][IMG]http://img180.imageshack.us/img180/6951/mapasingles.jpg[/IMG]
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Nukie (Forums) on Wed, 27 October 2010 7:49pm
[QUOTE=DaddyDoom;818652]Wow :D I live in Setubal and I dont recall this particular place at all.[/QUOTE]You should go outside more :P.Anyway. Nice job. Really love the water.
DaddyDoom (Forums)
DaddyDoom (Forums) on Wed, 27 October 2010 8:22am
Wow :D I live in Setubal and I dont recall this particular place at all.Nice work anyway. Would love to see some wires and a breakdown.Keep up!
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Setubal Beach - Portugal by Douglas Shimada 1060px X 596px