Mohammed on Sun, 07 November 2010 6:19pm
Very nice work... how did you apply these materials?
Tempest1295 (Forums) on Wed, 03 November 2010 11:41pm
Awesome work you have done here, I am also curious if you modeled those scales or textured them in.
Ransom on Wed, 03 November 2010 10:56pm
Shadowkath (Forums) on Wed, 03 November 2010 4:04pm
Very nice work, I like the modeling. Any chance on wires?
Newhere (Forums) on Wed, 03 November 2010 3:22pm
Sip (Forums) on Wed, 03 November 2010 1:24pm
this reminds me of that eps of futurama at the DOOP HQ.Back on topic now, nice work love the fine details :D
Olakius on Wed, 03 November 2010 1:21pm
Very Nice model, would like to use it in UDK
Tank[NL] (Forums) on Wed, 03 November 2010 11:33am
i like it. nice work. there are some areas that could have been better, imho. the most noticable are the scales on the lower part of this guy's head.you can see that the resolution of the sculpt was not high enough to get nice crisp lines there.but it is a very interesting piece. well done.
Inveni0 (Forums) on Wed, 03 November 2010 2:07am
Nice work. There are some places where the mesh is visible through the texturing (low-poly)--particularly on the rubber(?) hoses coming from the suit--and some textures are stretched--particularly on the lower section of the bug container. Other than those things, this is an interesting piece.
Júlio on Wed, 03 November 2010 2:06am
Hi Peres. Very nice image. How did you shape the skin ? Is this a displace texture ?