Combining Shaders and Maps

By Peer Draeger

| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 2753 Views
| 0 Comments
| Comments 0
Date Added: 9th February 2010
Author URL:
http://N/A (opens in new window)
Email:
peerdraeger@t-online.de  
Tutorial Link:
Notes:
I started this project with roughly sketching out the scene on paper first. I knew I wanted to change
the color to sepia later, so I didn't have to worry about a colors cheme.

After I was done with modeling the scene, I browsed through the 3DTotal Texture CD's to pick up the textures and bump maps for the image.
|  Comments 0 Comments
Related Gallery Images

Untitled

Peer Draeger

Keywords: building, exterior, windowsill, drain pipe, cobblestones, weatherd, total textures

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none (2)
Comments 0 Views 2754

Untitled

Peer Draeger

Keywords: monochrome, sepia, spider, arachnid, wood, cinema4d, photopaint

Go to galleries 1
rating star fullrating star fullrating star fullrating star nonerating star none (1)
Comments 0 Views 1652

Untitled

Peer Draeger

Keywords: scissors, draw, key, pills, syring, matchbox, cup, paper, wood, bottles, cinema4d, photopaint

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 2090

Untitled

Peer Draeger

Keywords: toilet, heart, tissue, bathroom, tiles, ceramic, cinema4d, photopaint

Go to galleries 1
rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 0 Views 1815
Readers Comments
no comments!
No comments yet. Be the first to comment!
Add Your Comment



Combining Shaders and Maps by Peer Draeger 545px X 754px