This is a non-commercial project, made for self-education. Polymodelling and unwrapping was done in 3ds Max 8, rendering in V-Ray, post-production made in Photoshop and After Effects.
Two weeks were spent on the C1 model, and a few months of my free time were spent on the rest. There are 3 million polygons, 130 various textures, and 2720 objects in the scene. The full-resolution is 4000x3000. There is some rough noise, but it's all that I can take from my system without having render times growing upwards of 80 hrs per picture!
The BMW C1: Urban Trespasser is a real, existing model, but it has now gone out of production.
Software used in creation of image: 3ds Max 8, V-Ray, Photoshop & After Effects