If you have a glass jar sitting on your table, and the jar is filled with brushes, and the sun looks into your window at the morning, you can guess what I'm going to say. About eleven o'clock in the morning brushes start to glare. Their joyful glow lasts no more than an hour. Soon the sun changes position and brushes go out. With them goes out something that Martin Seel called Appearing.
Done in Blender, rendered in Cycles.
~100k polygons (and several millions polygons generated by fur during rendering)
Render time - could easily be several days on my rig. Thanks to guys from renegatt for helping me out with rendering it.
Keywords: barrels, interior, window, wood, lamp, jar, pipes, flag
Fernandovfx (Forums) on Mon, 23 December 2013 2:23pm nice texturing :)
Spelle on Sat, 21 December 2013 9:25pm Thank you!
@MadMaster. Earlier posted making of with cycles settings at my blog.
Madmaster_3d (Forums) on Fri, 20 December 2013 6:17am nice work. can u share ur cylces settings ? & lighting
ClassicGamer-3DT (Forums) on Fri, 20 December 2013 2:13am Beautiful, great lighting and brilliant subtle details :)
Mtcgs on Thu, 19 December 2013 2:48pm Absolutely beautiful. Really captures that moment we call "Sweet Light". Usually someone commenting here would offer a little constructive input to help the artist fine tune a piece … can't here though. I wouldn't change a thing. Its perfect, right down to the dust particles caught in the sunlight. Thanks for sharing.