Astronaut - Patchmodelling


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Date Added: 9th February 2010
Astronaut - Patchmodelling by Adel Adili 300px X 284px
Author URL:
http://www.adel3d.com (opens in new window)
Email:
[email protected]  
Tutorial Link:
Notes:
One of the important points here is that the cells which make up a net created from the spline design should be at least a triangle and in the perfect state a square, and this process should be completed by assigning a "Surface"-modifier, the spline is then replaced by a skin, but if the spline model contains more sides in some parts the result won't come out at all.
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Astronaut - Patchmodelling by Adel Adili 300px X 284px