I was inspired with classical paintings this time especially Hans Holbein, a Northern Renaissance artist. I was browsing through his work for days and I just felt the urge to make this artwork.
I learned a lot during the making of this portrait. I did all of the modeling inside ZBrush and with the arrival of the latest version things got a lot easier. I had more time to experiment and play with dynamesh and not to worry about topology. I just loved it! QRemesher and the new topology tools really rock! All of the textures were hand painted with ZBrush as well. Fur and Hair was done with Fibermesh and then rendered out with hair and fur.