Momohime

By VDeimos

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(53 Votes)
| 16822 Views
| Comments 1
Date Added: 30th December 2012
Author URL:
http://vdeimos.wix.com/vitor3design (opens in new window)
Email:
vdeimos@ymail.com  
Notes:
This is my version of a 26k tris Momohime character inspired from original Momohime in the game series: Muramasa: The Demon Blade. Made with Zbrush and 3Dsmax.
Textured in Photoshop and rendered with Vray.
Keywords:
Category:
Related Gallery Images

Untitled

Yu Cheng Hong

Keywords: creature, fantasy, warrior, armour, sword, helmet, horn, claws, sash

rating star fullrating star fullrating star fullrating star fullrating star none(2)
Comments 0 Views 5781

Untitled

Neil Maccormack

Keywords: scifi, vehicle, buggy, big wheels, woman, head, body, gravel road, weathered, dirty

rating star fullrating star fullrating star fullrating star halfrating star none(4)
Comments 0 Views 7408

Mary Poppins

Daniel Cestari

Keywords: 3dsmax, 3ds, max, 3dstudio, studiomax, 3dmax, mental ray, mentalray, mr, photoshop, ps, character, cartoon, toon, stylised, w

rating star fullrating star fullrating star fullrating star fullrating star full(9)
Comments 1 Views 5344

Lord Vader (Wild Hunt)

Brahim Azizi

Keywords: warrior, knight, guardian, dark, vader, lordvader, starwars, sith, lordsith, evil

rating star fullrating star fullrating star fullrating star fullrating star half(24)
Comments 1 Views 4423
Readers Comments
avatar
Sibience on Sun, 30 December 2012 4:12am
Love it, really nice work on the character, very good textures and lighting.

My only crit would be the rocks could do with better UVs, the textures look a bit stretched in places.

Also the foot on the rock looks a bit flat, with the angle of the rock I would expect it to be a bit more bent onto the toes.

The grass could also do with a bit few more polys but i guess that was to keep the poly count low.
Add Your Comment



Momohime by VDeimos 2272px X 1120px