Inspired in one of the beautiful drawings of Maly Siri. Her name is Betty Vont Notty but I don't know too much things about her. Maly helped me giving feedback to improve the similarity with her drawing, which was great.
I did pretty much everything in Blender, except for the textures, which I created in Photoshop, most from scratch. To modeling I first sculpted using Dynamic Topology (similar to dynamesh in Zbrush) and then I did the retopology. The hair I created using particle system with help of guides. This is my first work using Cycles and I love it! So, the render was done in Cycles and the compositing inside Blender.